@article{MAKHILLJEAS2020151119314, title = {An Interactive Animation Story of Malaysian Folklore (Pengembaraan Budak Ijat)}, journal = {Journal of Engineering and Applied Sciences}, volume = {15}, number = {11}, pages = {2434-2441}, year = {2020}, issn = {1816-949x}, doi = {jeasci.2020.2434.2441}, url = {https://makhillpublications.co/view-article.php?issn=1816-949x&doi=jeasci.2020.2434.2441}, author = {Faiz Afandi and}, keywords = {Malay folklore,animation,story,interactive animation,mobile application,2d animation,interactive video,production}, abstract = {Malaysia is a country that is rich in cultural heritage in it. Each of the states in Malaysia has distinctive folklore. Every story people have certain functions as a media educator, moral teaching, entertainment, social processes and exemplary advice to the younger generation. However, in the new era of technology, this folklore is being forgotten. The purpose of this project is implementing interactive animation with folklore. Interactive animation story is one of the best ways to overcome the problem. By developing this project, it will make the folklore closer to society. Therefore, our cultural heritage will be preserved and will continue to constantly tell people’s stories which represents and reflect the identity of a country and nation.} }