TY - JOUR T1 - Animating Cows to Follow Player AU - Crispina Pardede, D.L. AU - Marlie, Escher AU - Puspitodjati, Sulistyo AU - Widowati, Henny JO - Journal of Engineering and Applied Sciences VL - 12 IS - 8 SP - 2189 EP - 2193 PY - 2017 DA - 2001/08/19 SN - 1816-949x DO - jeasci.2017.2189.2193 UR - https://makhillpublications.co/view-article.php?doi=jeasci.2017.2189.2193 KW - Non-playable character KW -cow animation KW -move following player character KW -game KW -disaster mitigation AB - We are creating volcanic eruption disaster mitigation simulation game. The game supposedly to give an experience for people how to mitigate when the volcanic erupted without experience the real one. A game involves the characters consisting of playable character and a non-playable character. Those characters move in accordance the role given to them. This study describe a non-playable character, i.e., cows that should lead by player to a designated placed which is one of the suggestion that are directed by the national disaster management agency Indonesia. The animation that defined to the cows makes the characters have the ability to walk following the playable characters. ER -