@article{MAKHILLTSS20149622544, title = {Star Question: Gamification of a Reviewing Process Using Self-Setting Question and Game Mechanism in Undergraduate Education}, journal = {The Social Sciences}, volume = {9}, number = {6}, pages = {437-441}, year = {2014}, issn = {1818-5800}, doi = {sscience.2014.437.441}, url = {https://makhillpublications.co/view-article.php?issn=1818-5800&doi=sscience.2014.437.441}, author = {Sangkyun}, keywords = {Gamification,review,undergraduate education,game mechanism,validate}, abstract = {Reviewing a course and preparing for a term exam are very stressful processes for most students. As explained by Csikszentmihalyi, a proper challenge level could be used, as an effective motivation for the students to review and prepare a term exam. However, the students face with undue stress and do not think that reviewing a course and preparing for a term exam are interesting in a considerable proportion of cases. To provide a fun experience in reviewing a course and preparing for a term exam is the purpose of this study. To make a reviewing process fun, this study suggests a gamified reviewing process based on a gamification theory. This study validates the gamified reviewing process using a case study. The proposed reviewing process using a gamification theory could be used, as an effective tool which lessens the stress level of the students in education environments.} }