There are active discourses about maker education as an educational counter-measure to the advent of the 4th industrial revolution. The purpose of this study is to assess the educational value of storytelling in a virtual making activity. To this end, we conducted a storytelling-based Virtual Reality (VR) maker education program using the STMSI Model with 125 student teachers for 6 weeks. The results showed that the project had a positive effect on forming perceptions of VR maker education as well as VR content making skills.
Jungho Park. Study on Storytelling-Based Making Activity using Virtual Reality Platform.
DOI: https://doi.org/10.36478/jeasci.2019.2567.2571
URL: https://www.makhillpublications.co/view-article/1816-949x/jeasci.2019.2567.2571